Cinematic Short · Desert & Falcon

DUBAI FALCON.

DUBAI FALCON follows a saker falcon through a city built like a mirage, glass, gold, and altitude. Seven scenes, each a single sovereign movement from impact to ascension.

Every frame was directed before it was generated: camera physics, reflection geometry, and light mapped shot by shot, with identity and continuity locked across the whole flight.

The frames below are stills from the directed sequence.

The laws of physics do not apply to AI.

Diogo Felipe Silva, founder
§ Direction notes

We stopped chasing the falcon.

We wanted to convey a saker falcon's dive at over 300 km/h. The obvious move, a camera flying alongside it, fell apart: no real camera moves that fast, and a static one let the bird leave the frame. So we chose to either mount the camera to the movement itself, banking with the bird, or hold it still and let the falcon tear past. Absence read as more powerful than the chase. The dive finally felt like 300 km/h.

One anchor, one subject, one cause.

Early scenes tried to hold too much at once: a falconer, the bird, a specific souk, and a moving camera in a single shot. Each one collapsed. So we wrote the rule the whole studio now runs on: one anchor angle, one subject, one physical cause, one source of real light. Location became atmosphere, not subject. Coherence went up, artifacts went to near zero.

We kept the impossible shots impossible.

For grounded scenes we asked one question: could this camera physically exist here? For the rest, we inverted it. If a camera could exist, the shot was not bold enough. That gave us frames no crew could capture: the POV of a single raindrop falling over Dubai, the falcon's shadow moving like a living thing across the sand, and the heat rising off its wings made visible.

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